FSteamClientInstanceHandler::FSteamClientInstanceHandler

Initializes the Steamworks client API on call

Windows
MacOS
Linux

References

Module

SteamShared

Header

/Engine/Plugins/Runtime/Steam/SteamShared/Source/SteamShared/Public/SteamSharedModule.h

Include

#include "SteamSharedModule.h"

Source

/Engine/Plugins/Runtime/Steam/SteamShared/Source/SteamShared/Private/SteamSharedModule.cpp

Syntax

FSteamClientInstanceHandler
(
    FSteamSharedModule * SteamInitializer
)

Remarks

Initializes the Steamworks client API on call

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss