FSteamSocketsSubsystem::CreateSocket

Creates a socket using the given protocol name.

Windows
MacOS
Linux

Override Hierarchy

ISocketSubsystem::CreateSocket()

FSteamSocketsSubsystem::CreateSocket()

References

Module

SteamSockets

Header

/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsSubsystem.h

Include

#include "SteamSocketsSubsystem.h"

Source

/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsSubsystem.cpp

Syntax

virtual FSocket * CreateSocket
(
    const FName & SocketType,
    const FString & SocketDescription,
    const FName & ProtocolName
)

Remarks

Creates a socket using the given protocol name.

SocketType type of socket to create (DGram, Stream, etc)

Returns

the new socket or NULL if failed

Parameters

Parameter

Description

SocketDescription

debug description

ProtocolName

the name of the internet protocol to use for this socket. None should be handled.

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