FSteamSocketsSubsystem::GetSocketAPIName

Get the name of the socket subsystem

Windows
MacOS
Linux

Override Hierarchy

ISocketSubsystem::GetSocketAPIName()

FSteamSocketsSubsystem::GetSocketAPIName()

References

Module

SteamSockets

Header

/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsSubsystem.h

Include

#include "SteamSocketsSubsystem.h"

Source

/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsSubsystem.cpp

Syntax

virtual const TCHAR * GetSocketAPIName() const

Remarks

Get the name of the socket subsystem

Returns

a string naming this subsystem

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss