USteamSocketsNetConnection::LowLevelGetRemoteAddress

Windows
MacOS
Linux

Override Hierarchy

UNetConnection::LowLevelGetRemoteAddress()

USteamSocketsNetConnection::LowLevelGetRemoteAddress()

References

Module

SteamSockets

Header

/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsNetConnection.h

Include

#include "SteamSocketsNetConnection.h"

Source

/Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsNetConnection.cpp

Syntax

virtual FString LowLevelGetRemoteAddress
(
    bool bAppendPort
)

Returns

the remote machine address

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss