FSteamVRHQLayer

Copyright Epic Games, Inc. All Rights Reserved.

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Inheritance Hierarchy

IStereoLayerShape

FSteamVRHQLayer

References

Module

SteamVR

Header

/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Public/SteamVRStereoLayers.h

Include

#include "SteamVRStereoLayers.h"

Syntax

class FSteamVRHQLayer : public IStereoLayerShape

Remarks

Class describing additional settings for high-quality layers. Note there can only be one HQ layer active at any given time.

Variables

Name Description

Public variable

float

 

AutoCurveMaxDistance

Public variable

float

 

AutoCurveMinDistance

Public variable

bool

 

bAntiAlias

Public variable

bool

 

bCurved

Constructors

Name Description

Public function

FSteamVRHQLayer()

Public function

FSteamVRHQLayer

(
    bool bInCurved,
    bool bInAntiAlias,
    float InAutoCurveMinDistance,
    float InAutoCurveMaxDistance
)

Overridden from IStereoLayerShape

Name Description

Public function Virtual Const

IStereoLayer...

 

Clone()

Public function Virtual

FName

 

GetShapeName()

Shape name is used to identify the shape type.

Constants

Name

Description

ShapeName

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