USteamVRChaperoneComponent

SteamVR Extensions Function Library

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

SteamVR

Header

/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Classes/SteamVRChaperoneComponent.h

Include

#include "SteamVRChaperoneComponent.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(BlueprintSpawnableComponent), ClassGroup=SteamVR)
class USteamVRChaperoneComponent : public UActorComponent

Remarks

SteamVR Extensions Function Library

Variables

Constructors

Name Description

Public function

USteamVRChaperoneComponent

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const UFunction BlueprintPure, Category

TArray< FVec...

 

GetBounds()

Returns the bounds from the Chaperone, in Unreal-scale HMD-space coordinates, centered around the HMD's calibration origin (0,0,0).

Overridden from UActorComponent

Name Description

Public function Virtual

void

 

TickComponent

(
    float DeltaTime,
    enum ELevelTick TickType,
    FActorComponentTickFunction* T...
)

Function called every frame on this ActorComponent.

Classes

Name

Description

Public class

FSteamVRChaperoneEvent

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