Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Classes/SteamVRFunctionLibrary.h |
Include |
#include "SteamVRFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVR/Private/SteamVRFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="SteamVR")
static void GetValidTrackedDeviceIds
(
ESteamVRTrackedDeviceType DeviceType,
TArray< int32 > & OutTrackedDeviceIds
)
Returns an array of the currently tracked device IDs
Parameter |
Description |
---|---|
DeviceType |
Which class of device (e.g. controller, tracking devices) to get Device Ids for |
OutTrackedDeviceIds |
(out) Array containing the ID of each device that's currently tracked |