UAnimGraphNode_SteamVRSetWristTransform

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Inheritance Hierarchy

References

Module

SteamVREditor

Header

/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVREditor/Public/AnimGraphNode_SteamVRSetWristTransform.h

Include

#include "AnimGraphNode_SteamVRSetWristTransform.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UAnimGraphNode_SteamVRSetWristTransform : public UAnimGraphNode_Base

Variables

Name Description

Public variable UProperty Category, EditAnywhere

FAnimNode_Steam...

 

Node

Constructors

Name Description

Public function

UAnimGraphNode_SteamVRSetWristTransform

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UK2Node

Name Description

Public function Virtual Const

FText

 

GetMenuCategory()

Override to provide a default category for specific node types to be listed under.

Overridden from UEdGraphNode

Name Description

Public function Virtual Const

FText

 

GetNodeTitle

(
    ENodeTitleType::Type TitleType
)

Gets the name of this node, shown in title bar

Public function Virtual Const

FLinearColor

 

GetNodeTitleColor()

Gets the draw color of a node's title bar

Public function Virtual Const

FText

 

GetTooltipText()

Gets the tooltip to display when over the node

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