Module |
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Header |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Public/SteamVRInputDeviceFunctionLibrary.h |
Include |
#include "SteamVRInputDeviceFunctionLibrary.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSteamVRAction
SteamVR actions as defined by the developer
Name | Description | ||
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VRInputValueHan... |
ActiveOrigin |
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VRActionHandle_... |
Handle |
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Name |
The SteamVR name of the action (e.g. Teleport, OpenConsole) |
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|
Path |
The path defined for the action (e.g. main/in/{ActionName}) |
Name | Description | |
---|---|---|
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FSteamVRAction() |
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FSteamVRAction |