Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Public/SteamVRInputDeviceFunctionLibrary.h |
Include |
#include "SteamVRInputDeviceFunctionLibrary.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSteamVRSkeletonTransform
UE4 Bone definition of the SteamVR Skeleton
Name | Description | ||
---|---|---|---|
|
Aux_Index |
||
|
Aux_Middle |
||
|
Aux_Pinky |
||
|
Aux_Ring |
||
|
Aux_Thumb |
||
|
Index_0 |
||
|
Index_1 |
||
|
Index_2 |
||
|
Index_3 |
||
|
Index_4 |
||
|
Middle_0 |
||
|
Middle_1 |
||
|
Middle_2 |
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|
Middle_3 |
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|
Middle_4 |
||
|
Pinky_0 |
||
|
Pinky_1 |
||
|
Pinky_2 |
||
|
Pinky_3 |
||
|
Pinky_4 |
||
|
Ring_0 |
||
|
Ring_1 |
||
|
Ring_2 |
||
|
Ring_3 |
||
|
Ring_4 |
||
|
Root |
||
|
Thumb_0 |
||
|
Thumb_1 |
||
|
Thumb_2 |
||
|
Thumb_3 |
||
|
Wrist |