Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Public/SteamVRInputDeviceFunctionLibrary.h |
Include |
#include "SteamVRInputDeviceFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Private/SteamVRInputDeviceFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="SteamVR Input")
static void FindSteamVR_Action
(
FName ActionName,
bool & bResult,
FSteamVRAction & FoundAction,
FSteamVRActionSet & FoundActionSet,
FName ActionSet
)
Search for a valid action matching the given action name and action set
FoundActionSet - The action set if found
Parameter |
Description |
---|---|
ActionName |
The name of the action to look for (e.g. TeleportLeft) |
ActionSet |
The name of the action set that the action belongs to (e.g. main). Default is "main" |