Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Public/SteamVRInputDeviceFunctionLibrary.h |
Include |
#include "SteamVRInputDeviceFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Private/SteamVRInputDeviceFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="SteamVR Input")
static void GetControllerFidelity
(
EControllerFidelity & LeftControllerFidelity,
EControllerFidelity & RightControllerFidelity
)
Retrieve skeletal tracking level for all controllers
RightControllerFidelity - The skeletal tracking level of the right controller