USteamVRInputDeviceFunctionLibrary::GetFingerCurlsAndSplays

Get the finger curl and splay for a give hand in the current frame

Windows
MacOS
Linux

References

Module

SteamVRInputDevice

Header

/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Public/SteamVRInputDeviceFunctionLibrary.h

Include

#include "SteamVRInputDeviceFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Private/SteamVRInputDeviceFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="SteamVR Input")
static void GetFingerCurlsAndSplays
(
    EHand Hand,
    FSteamVRFingerCurls & FingerCurls,
    FSteamVRFingerSplays & FingerSplays,
    ESkeletalSummaryDataType SummaryDataType
)

Remarks

Get the finger curl and splay for a give hand in the current frame

Parameters

Parameter

Description

Hand

Which hand to get the finger curls and splay values for

FingerCurls

Curl values for each finger pair this frame

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