USteamVRInputDeviceFunctionLibrary::GetSkeletalState

Check Whether or not controllers attached to either hand have Skeletal Input support

Windows
MacOS
Linux

References

Module

SteamVRInputDevice

Header

/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Public/SteamVRInputDeviceFunctionLibrary.h

Include

#include "SteamVRInputDeviceFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Private/SteamVRInputDeviceFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="SteamVR Input")
static void GetSkeletalState
(
    bool & LeftHandState,
    bool & RightHandState
)

Remarks

Check Whether or not controllers attached to either hand have Skeletal Input support

Returns

RightHandState - Whether or not the controller attached to the player's right hand have skeletal input support

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