Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Public/SteamVRInputDeviceFunctionLibrary.h |
Include |
#include "SteamVRInputDeviceFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Private/SteamVRInputDeviceFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="SteamVR Input")
static bool GetSteamVR_HandPoseRelativeToNow
(
FVector & Position,
FRotator & Orientation,
ESteamVRHand Hand,
float PredictedSecondsFromNow
)
Returns the data for the hand transform at any point in time from current time, given a relative number of seconds
bool - Whether or not the call was succesful
Parameter |
Description |
---|---|
Hand |
The hand that we're going to retrieve the transform for |