Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Public/SteamVRInputDeviceFunctionLibrary.h |
Include |
#include "SteamVRInputDeviceFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Private/SteamVRInputDeviceFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="SteamVR Input")
static TArray< FSteamVRInputBindingInfo > GetSteamVR_InputBindingInfo
(
FSteamVRAction SteamVRActionHandle
)
Retrieves useful information about the SteamVR input bindings for an action.
SteamVRInputBindingInfo - Array of binding info for an action with the currently active controller
Parameter |
Description |
---|---|
SteamVRActionHandle |
The action handle of the action that binding info will be retrieved for the currently active controller. Use Find SteamVRAction node to get a handle |