Module |
|
Header |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Public/SteamVRInputDeviceFunctionLibrary.h |
Include |
#include "SteamVRInputDeviceFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/Steam/SteamVR/Source/SteamVRInputDevice/Private/SteamVRInputDeviceFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="SteamVR Input")
static void ShowSteamVR_ActionOrigin
(
FSteamVRAction SteamVRAction,
FSteamVRActionSet SteamVRActionSet
)
Show the current binding of a given action in the user's HMD
Parameter |
Description |
---|---|
SteamVRAction |
The action that we will lookup the current binding for |
SteamVRActionSet |
The action set that the action belongs to |