[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable, Category="VR")
FComponentTrackingActivatedSignature OnTrackedDeviceActivated
Blueprint event - When a new active device is recognized
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable, Category="VR")
FComponentTrackingActivatedSignature OnTrackedDeviceActivated
Blueprint event - When a new active device is recognized