[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadOnly, Category="SteamVR Input")
TArray< UStaticMeshComponent * > TrackingReferences
Currently displayed Tracking References in-world
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadOnly, Category="SteamVR Input")
TArray< UStaticMeshComponent * > TrackingReferences
Currently displayed Tracking References in-world