Module |
|
Header |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectBitCrusher.h |
Include |
#include "SourceEffects/SourceEffectBitCrusher.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSourceEffectBitCrusherSettings
Name | Description | ||
---|---|---|---|
|
float |
CrushedBits |
The reduced bit depth to use for the audio stream. |
|
float |
CrushedSampleRate |
The reduced frequency to use for the audio stream. |
Name | Description | |
---|---|---|
|
FSourceEffectBitCrusherSettings() |