Module |
|
Header |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectRingModulation.h |
Include |
#include "SourceEffects/SourceEffectRingModulation.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSourceEffectRingModulationSettings
Name | Description | ||
---|---|---|---|
|
float |
Depth |
Ring modulation depth. |
|
float |
DryLevel |
Gain for the dry signal (no ring mod) |
|
float |
Frequency |
Ring modulation frequency. |
|
ModulatorType |
Ring modulation modulator oscillator type. |
|
|
float |
WetLevel |
Gain for the wet signal (with ring mod) |
Name | Description | |
---|---|---|
|
FSourceEffectRingModulationSettings() |