FSourceEffectRingModulationSettings

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MacOS
Linux

References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectRingModulation.h

Include

#include "SourceEffects/SourceEffectRingModulation.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSourceEffectRingModulationSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

float

 

Depth

Ring modulation depth.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

float

 

DryLevel

Gain for the dry signal (no ring mod)

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

float

 

Frequency

Ring modulation frequency.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

ERingModulatorT...

 

ModulatorType

Ring modulation modulator oscillator type.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

float

 

WetLevel

Gain for the wet signal (with ring mod)

Constructors

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