FSourceEffectWaveShaper

Windows
MacOS
Linux

Inheritance Hierarchy

FSoundEffectBase

FSoundEffectSource

FSourceEffectWaveShaper

References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectWaveShaper.h

Include

#include "SourceEffects/SourceEffectWaveShaper.h"

Syntax

class FSourceEffectWaveShaper : public FSoundEffectSource

Variables

Name Description

Protected variable

int32

 

NumChannels

Protected variable

Audio::FWaveSha...

 

WaveShaper

Overridden from FSoundEffectSource

Name Description

Public function Virtual

void

 

Init

(
    const FSoundEffectSourceInitData& ...
)

Called on an audio effect at initialization on main thread before audio processing begins.

Public function Virtual

void

 

ProcessAudio

(
    const FSoundEffectSourceInputData&...,
    float* OutAudioBufferData
)

Process the input block of audio. Called on audio thread.

Overridden from FSoundEffectBase

Name Description

Public function Virtual

void

 

OnPresetChanged()

Called when an audio effect preset is changed.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss