UEnvelopeFollowerListener

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Inheritance Hierarchy

References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectEnvelopeFollower.h

Include

#include "SourceEffects/SourceEffectEnvelopeFollower.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=Synth,
       HideCategories=(Object, ActorComponent, Physics, Rendering, Mobility, LOD),
       Meta=(BlueprintSpawnableComponent))
class UEnvelopeFollowerListener : public UActorComponent

Variables

Name Description

Protected variable

bool

 

bRegistered

Protected variable

IEnvelopeFollow...

 

EnvelopeFollowerNotifier

Public variable UProperty BlueprintAssignable

FOnEnvelopeFoll...

 

OnEnvelopeFollowerUpdate

Protected variable

uint32

 

PresetUniqueId

Constructors

Name Description

Public function

UEnvelopeFollowerListener

(
    const FObjectInitializer& ObjInit
)

Destructors

Name Description

Public function

~UEnvelopeFollowerListener()

Functions

Name Description

Public function

void

 

Init

(
    IEnvelopeFollowerNotifier* InN...,
    uint32 InPresetUniqueId
)

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