[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=Filter)
ESubmixFilterAlgorithm FilterAlgorithm
What type of filter algorithm to use for the submix filter effect.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=Filter)
ESubmixFilterAlgorithm FilterAlgorithm
What type of filter algorithm to use for the submix filter effect.