Module |
|
Header |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectTapDelay.h |
Include |
#include "SubmixEffects/SubmixEffectTapDelay.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|Effects|TapDelay")
float GetMaxDelayInMilliseconds()
Get the maximum delay possible.