USubmixEffectTapDelayPreset::SetInterpolationTime

Set the time it takes to interpolate between parameters, in milliseconds.

Windows
MacOS
Linux

References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SubmixEffects/SubmixEffectTapDelay.h

Include

#include "SubmixEffects/SubmixEffectTapDelay.h"

Source

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SubmixEffectTapDelay.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Audio|Effects|TapDelay")
void SetInterpolationTime
(
    float Time
)

Remarks

Set the time it takes to interpolate between parameters, in milliseconds.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss