[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Synth|Preset")
TArray< FSynth1PatchCable > PatchCables
Patch cables to patch destinations from the patch source.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Synth|Preset")
TArray< FSynth1PatchCable > PatchCables
Patch cables to patch destinations from the patch source.