UModularSynthComponent::SetSynthPreset

Sets the preset struct for the synth.

Windows
MacOS
Linux

References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/EpicSynth1Component.h

Include

#include "SynthComponents/EpicSynth1Component.h"

Source

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/EpicSynth1Component.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Synth|Components|Audio")
void SetSynthPreset
(
    const FModularSynthPreset & SynthPreset
)

Remarks

Sets the preset struct for the synth.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss