USynthComponentMonoWaveTable::SetPosLfoDepth

Set the Modulation depth of the Lfo controlling the Table Position around the current position value 0.0 = no modulation, 1.0 = current position +/- 0.5 (Lfo + Position result will clamp [0.0, 1.0])

Windows
MacOS
Linux

References

Module

Synthesis

Header

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SynthComponents/SynthComponentMonoWaveTable.h

Include

#include "SynthComponents/SynthComponentMonoWaveTable.h"

Source

/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Private/SynthComponentMonoWaveTable.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Synth|Components|Audio")
void SetPosLfoDepth
(
    const float InLfoDepth
)

Remarks

Set the Modulation depth of the Lfo controlling the Table Position around the current position value 0.0 = no modulation, 1.0 = current position +/- 0.5 (Lfo + Position result will clamp [0.0, 1.0])

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