[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable, Category="Widget Event")
FOnFloatValueChangedEventSynth2D OnValueChangedY
Called when the value is changed by slider or typing.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable, Category="Widget Event")
FOnFloatValueChangedEventSynth2D OnValueChangedY
Called when the value is changed by slider or typing.