Deprecated
Please use ClearPendingTake instead
Module |
|
Header |
/Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/Recorder/TakeRecorderPanel.h |
Include |
#include "Recorder/TakeRecorderPanel.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Take Recorder|Panel", DisplayName="New Take",
Meta=(DeprecatedFunction, DeprecationMessage="Please use ClearPendingTake instead"))
void NewTake()