FMovieSceneTrackPropertyRecorder

Recorder for a simple property of type PropertyType

Windows
MacOS
Linux

Inheritance Hierarchy

IMovieSceneTrackPropertyRecorder

FMovieSceneTrackPropertyRecorder

References

Module

TakeTrackRecorders

Header

/Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/MovieSceneTrackPropertyRecorder.h

Include

#include "TrackRecorders/MovieSceneTrackPropertyRecorder.h"

Syntax

template<typename PropertyType>
class FMovieSceneTrackPropertyRecorder : public IMovieSceneTrackPropertyRecorder

Remarks

Recorder for a simple property of type PropertyType

Constructors

Destructors

Functions

Name Description

Public function Virtual

void

 

RemoveRedundantTracks

(
    UMovieSceneSection* InSection,
    UObject* InObjectToRecord
)

Overridden from IMovieSceneTrackPropertyRecorder

Name Description

Public function Virtual

void

 

Create

(
    IMovieSceneTrackRecorderHost* ...,
    UObject* InObjectToRecord,
    UMovieScene* InMovieScene,
    const FGuid& InGuid,
    bool bOpenSerializer
)

Public function Virtual

void

 

Finalize

(
    UObject* InObjectToRecord
)

Public function Virtual

bool

 

LoadRecordedFile

(
    const FString& InFileName,
    UMovieScene* InMovieScene,
    TMap< FGuid, AActor* >& Actor...,
    TFunction< void()> InCompletionCall...
)

Public function Virtual

bool

 

LoadRecordedFile

(
    const FString& FileName,
    UMovieScene* InMovieScene,
    TMap< FGuid, AActor* >& Actor...,
    TFunction< void()> InCompletionCall...
)

Public function Virtual

bool

 

LoadRecordedFile

(
    const FString& FileName,
    UMovieScene* InMovieScene,
    TMap< FGuid, AActor* >& Actor...,
    TFunction< void()> InCompletionCall...
)

Public function Virtual

bool

 

LoadRecordedFile

(
    const FString& FileName,
    UMovieScene* InMovieScene,
    TMap< FGuid, AActor* >& Actor...,
    TFunction< void()> InCompletionCall...
)

Public function Virtual

bool

 

LoadRecordedFile

(
    const FString& FileName,
    UMovieScene* InMovieScene,
    TMap< FGuid, AActor* >& Actor...,
    TFunction< void()> InCompletionCall...
)

Public function Virtual

bool

 

LoadRecordedFile

(
    const FString& FileName,
    UMovieScene* InMovieScene,
    TMap< FGuid, AActor* >& Actor...,
    TFunction< void()> InCompletionCall...
)

Public function Virtual

bool

 

LoadRecordedFile

(
    const FString& FileName,
    UMovieScene* InMovieScene,
    TMap< FGuid, AActor* >& Actor...,
    TFunction< void()> InCompletionCall...
)

Public function Virtual

bool

 

LoadRecordedFile

(
    const FString& FileName,
    UMovieScene* InMovieScene,
    TMap< FGuid, AActor* >& Actor...,
    TFunction< void()> InCompletionCall...
)

Public function Virtual

void

 

Record

(
    UObject* InObjectToRecord,
    const FQualifiedFrameTime& Current...
)

Public function Virtual

void

 

SetSavedRecordingDirectory

(
    const FString& InDirectory
)

Public function Virtual

void

 

SetSectionStartTimecode

(
    const FTimecode& InSectionStartTim...,
    const FFrameNumber& InSectionFirst...
)

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