IMovieSceneTrackRecorderFactory

Factory class interface that allows the recorder to determine what recorders to apply to actors/components/objects it is presented with.

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Inheritance Hierarchy

References

Module

TakeTrackRecorders

Header

/Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/IMovieSceneTrackRecorderFactory.h

Include

#include "TrackRecorders/IMovieSceneTrackRecorderFactory.h"

Syntax

class IMovieSceneTrackRecorderFactory : public IModularFeature

Remarks

Factory class interface that allows the recorder to determine what recorders to apply to actors/components/objects it is presented with.

Functions

Name Description

Public function Const

bool

 

CanRecordObject

(
    UObject* InObjectToRecord
)

Check whether an object can be recorded by this section recorder.

Public function Const

bool

 

CanRecordProperty

(
    UObject* InObjectToRecord,
    FProperty* InPropertyToRecord
)

Check whether or not the specific property on the given object can be recorded.

Public function Const

UMovieSceneT...

 

CreateTrackRecorderForObject()

Create a track recorder for this factory.

Public function Const

UMovieSceneT...

 

CreateTrackRecorderForProperty

(
    UObject* InObjectToRecord,
    const FName& InPropertyToRecord
)

Create a track recorder for this factory.

Public function Const

FText

 

GetDisplayName()

Get the human readable display name for the recorder.

Public function Virtual Const

FName

 

GetSerializedType()

Unique Name that's stored in the serialized manifest when it's recoreded

Public function Virtual Const

TSubclassOf<...

 

GetSettingsClass()

Get the settings class for this factory.

Public function Virtual Const

bool

 

IsSerializable()

Whether or not the created section recorder is serializable.

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