FTemplateSequenceSectionTemplate

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MacOS
Linux

Inheritance Hierarchy

FMovieSceneEvalTemplateBase

FMovieSceneEvalTemplate

FTemplateSequenceSectionTemplate

References

Module

TemplateSequence

Header

/Engine/Plugins/MovieScene/TemplateSequence/Source/TemplateSequence/Public/Evaluation/TemplateSequenceSectionTemplate.h

Include

#include "Evaluation/TemplateSequenceSectionTemplate.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FTemplateSequenceSectionTemplate : public FMovieSceneEvalTemplate

Constructors

Overridden from FMovieSceneEvalTemplate

Name Description

Public function Virtual Const

void

 

Evaluate

(
    const FMovieSceneEvaluationOperand ...,
    const FMovieSceneContext& Context,
    const FPersistentEvaluationData& P...,
    FMovieSceneExecutionTokens& Execut...
)

Evaluate this template, adding any execution tokens to the specified list

Overridden from FMovieSceneEvalTemplateBase

Name Description

Public function Virtual Const

UScriptStruc...

 

GetScriptStructImpl()

Retrieve the script struct pertaining to the most-derived type of this instance.

Public function Virtual Const

void

 

Setup

(
    FPersistentEvaluationData& Persist...,
    IMovieScenePlayer& Player
)

Called before this template is evaluated for the first time, or since OnEndEvaluation has been called.

Public function Virtual

void

 

SetupOverrides()

Called after construction to enable overridden functions required by this type.

Public function Virtual Const

void

 

TearDown

(
    FPersistentEvaluationData& Persist...,
    IMovieScenePlayer& Player
)

Called after this template is no longer being evaluated.

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