TEXT3UText3DCharacterTransform::OnRegister

Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.

Windows
MacOS
Linux

Override Hierarchy

UActorComponent::OnRegister()

TEXT3UText3DCharacterTransform::OnRegister()

References

Module

Text3D

Header

/Engine/Plugins/Experimental/Text3D/Source/Text3D/Public/Text3DCharacterTransform.h

Include

#include "Text3DCharacterTransform.h"

Syntax

virtual void OnRegister()

Remarks

Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.

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