FTimeSynthTimeDef

Struct using to define a time range for the time synth in quantized time units.

Windows
MacOS
Linux

References

Module

TimeSynth

Header

/Engine/Plugins/Runtime/TimeSynth/Source/TimeSynth/Classes/TimeSynthComponent.h

Include

#include "TimeSynthComponent.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FTimeSynthTimeDef

Remarks

Struct using to define a time range for the time synth in quantized time units.

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

int32

 

NumBars

The number of bars.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

int32

 

NumBeats

The number of beats.

Constructors

Name Description

Public function

FTimeSynthTimeDef()

Public function

FTimeSynthTimeDef

(
    int32 InNumBars,
    int32 InNumBeats
)

Functions

Name Description

Public function Const

bool

 

IsZeroDuration()

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