UTimecodeSynchronizer::GetQualifiedFrameTime

Return the frame number and the frame rate of the frame number at that moment.

Windows
MacOS
Linux

Override Hierarchy

UTimecodeProvider::GetQualifiedFrameTime()

UTimecodeSynchronizer::GetQualifiedFrameTime()

References

Module

TimecodeSynchronizer

Header

/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Public/TimecodeSynchronizer.h

Include

#include "TimecodeSynchronizer.h"

Source

/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizer/Private/TimecodeSynchronizer.cpp

Syntax

virtual FQualifiedFrameTime GetQualifiedFrameTime() const

Remarks

Return the frame number and the frame rate of the frame number at that moment. It may not be in sync with the current frame. Depending on the implementation, it may or may not be valid only when GetSynchronizationState() is Synchronized.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss