| UObject::PostDuplicate()
|
Module |
|
Header |
/Engine/Plugins/Importers/USDImporter/Source/USDStage/Public/USDStageActor.h |
Include |
#include "USDStageActor.h" |
Source |
/Engine/Plugins/Importers/USDImporter/Source/USDStage/Private/USDStageActor.cpp |
Called after duplication & serialization and before PostLoad. Used to e.g. make sure UStaticMesh's UModel gets copied as well. Note: NOT called on components on actor duplication (alt-drag or copy-paste). Use PostEditImport as well to cover that case.