UVPBookmark::IsActive

Windows
MacOS
Linux

References

Module

VPBookmark

Header

/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmark/Public/VPBookmark.h

Include

#include "VPBookmark.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Bookmarks")
bool IsActive() const

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