UVPBookmarkBlueprintLibrary::GetAllVPBookmark

Windows
MacOS
Linux

References

Module

VPBookmark

Header

/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmark/Public/VPBookmarkBlueprintLibrary.h

Include

#include "VPBookmarkBlueprintLibrary.h"

Source

/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmark/Private/VPBookmarkBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Bookmarks", Meta=(WorldContext="WorldContextObject"))
static void GetAllVPBookmark
(
    const UObject * WorldContextObject,
    TArray< UVPBookmark * > & OutBookmarks
)

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