Module |
|
Header |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmark/Public/VPBookmarkBlueprintLibrary.h |
Include |
#include "VPBookmarkBlueprintLibrary.h" |
Source |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmark/Private/VPBookmarkBlueprintLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Bookmarks", Meta=(WorldContext="WorldContextObject"))
static void GetAllVPBookmark
(
const UObject * WorldContextObject,
TArray< UVPBookmark * > & OutBookmarks
)