UVPBookmarkBlueprintLibrary::GetAllVPBookmarkActors
Module
|
VPBookmark
|
Header
|
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmark/Public/VPBookmarkBlueprintLibrary.h
|
Include
|
#include "VPBookmarkBlueprintLibrary.h"
|
Source
|
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmark/Private/VPBookmarkBlueprintLibrary.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Bookmarks", Meta=(WorldContext="WorldContextObject"))
static void GetAllVPBookmarkActors
(
const UObject * WorldContextObject,
TArray< AActor * > & OutActors
)
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