UVPBookmarkEditorBlueprintLibrary

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Inheritance Hierarchy

References

Module

VPBookmarkEditor

Header

/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPBookmarkEditor/Public/VPBookmarkEditorBlueprintLibrary.h

Include

#include "VPBookmarkEditorBlueprintLibrary.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UVPBookmarkEditorBlueprintLibrary : public UBlueprintFunctionLibrary

Functions

Name Description

Public function Static UFunction BlueprintCallable, Category

AActor *

 

AddBookmarkAtCurrentLevelEditorPosition

(
    const TSubclassOf< AActor > ActorCl...,
    const FVPBookmarkCreationContext Cr...,
    const FVector Offset,
    const bool bFlattenRotation
)

Public function Static UFunction BlueprintCallable, Category

void

 

GetAllActorsClassThamImplementsVPBookmarkInterface

(
    TArray< TSubclassOf< AActor >>& Ou...
)

Public function Static UFunction BlueprintCallable, Category

bool

 

JumpToBookmarkInLevelEditor

(
    const UVPBookmark* Bookmark
)

Public function Static UFunction BlueprintCallable, Category

bool

 

JumpToBookmarkInLevelEditorByIndex

(
    const int32 BookmarkIndex
)

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