Module |
|
Header |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/VPCameraBlueprintLibrary.h |
Include |
#include "VPCameraBlueprintLibrary.h" |
Source |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Private/VPCameraBlueprintLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Production")
static ACameraRig_Rail * SpawnCameraRigFromSelectedActors
(
UObject * WorldContextObject,
const FTransform & RigTransform,
const FVPCameraRigSpawnParams & Params
)