| UEngineCustomTimeStep::UpdateTimeStep()
|
Module |
|
Header |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/VPTimecodeCustomTimeStep.h |
Include |
#include "VPTimecodeCustomTimeStep.h" |
Source |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Private/VPTimecodeCustomTimeStep.cpp |
Update FApp::CurrentTime/FApp::DeltaTime and optionnaly wait until the end of the frame.
true if the Engine's TimeStep should also be performed; false otherwise.