Module |
|
Header |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Public/VPScoutingSubsystem.h |
Include |
#include "VPScoutingSubsystem.h" |
Source |
/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Private/VPScoutingSubsystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Virtual Production")
static float GetGripNavSpeed()
Get grip nav speed for scouting in VR