UVPScoutingSubsystem::IsVRScoutingUIOpen

Check whether a widget UI is open

Windows
MacOS
Linux

References

Module

VPUtilitiesEditor

Header

/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Public/VPScoutingSubsystem.h

Include

#include "VPScoutingSubsystem.h"

Source

/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Private/VPScoutingSubsystem.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Virtual Production")
bool IsVRScoutingUIOpen
(
    const FName & PanelID
)

Remarks

Check whether a widget UI is open

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