bUseGripInertiaDamping

If true, the user will use inertia damping to stop after grip nav.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Config, Category="Virtual Production",
          Meta=(DisplayName="Use Grip Inertia Damping"))
bool bUseGripInertiaDamping

Remarks

If true, the user will use inertia damping to stop after grip nav. Otherwise the user will just stop immediately

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