Module |
|
Header |
/Engine/Plugins/Enterprise/VariantManager/Source/VariantManager/Public/VariantManager.h |
Include |
#include "VariantManager.h" |
Source |
/Engine/Plugins/Enterprise/VariantManager/Source/VariantManager/Private/VariantManager.cpp |
UBlueprint * GetOrCreateDirectorBlueprint
(
ULevelVariantSets * InLevelVariantSets
)
Sets up the blueprint class deriving from the function director that we'll use. Do this here as it uses editor-only code