UVariant::SetThumbnail

Sets the thumbnail to use for this variant.

Windows
MacOS
Linux

References

Module

VariantManagerContent

Header

/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Public/Variant.h

Include

#include "Variant.h"

Source

/Engine/Plugins/Enterprise/VariantManagerContent/Source/VariantManagerContent/Private/Variant.cpp

Syntax

void SetThumbnail
(
    UTexture2D * NewThumbnail
)

Remarks

Sets the thumbnail to use for this variant. Can receive nullptr to clear it On the Variant Manager a cleared thumbnail will be displayed as the default thumbnail for Variant assets

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss