AVirtualCameraPawnBase::HighlightTappedActor

Blueprint event to trigger the highlighting of a specific actor.

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPawnBase.h

Include

#include "VirtualCameraPawnBase.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintImplementableEvent)
void HighlightTappedActor
(
    AActor * HighlightedActor
)

Remarks

Blueprint event to trigger the highlighting of a specific actor.

Parameters

Parameter

Description

HighlightedActor

The Actor on which the focus is set

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